Book Online Tickets for Fundamentals of Core Java @ BUILD EXPERT, Hyderabad. Build Expertise is a Global leader in training,development,and consulting services that helps participants learn new technology and keep themselves updated with the new developments. Build Expertise is formed by and of certified professionals with mo

Fundamentals of Core Java @ BUILD EXPERTISE


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Build Expertise is a Global leader in training,development,and consulting services that helps participants learn new technology and keep themselves updated with the new developments. Build Expertise is formed by and of certified professionals with more than decade of industry experience.

The purpose of training on various programming languages is to encourage students and working professionals to love computer programming and pursue careers in programming languages. We will together to learn the beauty of programming and make learning easy and fun. We provide a streamlined range of courses with hands-on-experience to help you learn and implementing various programming languages for career or business growth.

Why Build Expertise? We provide: Personalized training programs, Project work oriented course and Hands-on learning approach and assignments to practice.

Core Java

Basics of Java

Java - What, Where and Why? 
History and Features of Java 
Internals of Java Program
Difference between JDK,JRE and JVM 
Internal Details of JVM 
Variable and Data Type
Unicode System 
Naming Convention

OOPS Conecpts

Advantage of OOPs
Object and Class
Method Overloading
static variable, method and block 
this keyword
Inheritance (IS-A)
Aggregation and Composition(HAS-A)
Method Overriding
Covariant Return Type
super keyword
Instance Initializer block
final keyword
Runtime Polymorphism
static and Dynamic binding
Abstract class and Interface
Downcasting with instanceof operator
Package and Access Modifiers
Object class 
Object Cloning
Java Array
Call By Value and Call By Reference
strictfp keyword
Creating API Document

String Handling

String : What and Why?
Immutable String 
String Comparison 
String Concatenation 
Methods of String class
StringBuffer class 
StringBuilder class 
Creating Immutable class
toString method 
StringTokenizer class

Exception Handling

Exception Handling : What and Why? 
try and catch block 
Multiple catch block 
Nested try 
finally block 
throw keyword 
Exception Propagation 
throws keyword 
Exception Handling with Method Overriding
Custom Exception 

Nested Classes

Nested Class : What and Why?
Member Inner class 
Annonymous Inner class 
Local Inner class 
static nested class 
Nested Interface 


Multithreading : What and Why?
Life Cycle of a Thread 
Creating Thread 
Thread Schedular 
Sleeping a thread
Joining a thread 
Thread Priority 
Daemon Thread 
Thread Pooling 
Thread Group 
Performing multiple task by multiple thread 
Garbage Collection 
Runnable class 


Synchronization : What and Why?
synchronized method 
synchronized block 
static synchronization 
Inter-thread Communication
Interrupting Thread 

Input and output

FileOutputStream & FileInputStream 
BufferedOutputStream & BufferedInputStream 
FileWriter & FileReader 
Input from keyboard by InputStreamReader 
Input from keyboard by Console 
Input from keyboard by Scanner 
PrintStream class 
PrintWriter class 
Compressing and Uncompressing File 
Reading and Writing data simultaneously 
DataInputStream and DataOutputStream 
StreamTokenizer class 


Serialization & Deserialization
Serialization with IS-A and Has-A
transient keyword 


Socket Programming 
URL class 
Displaying data of a web page 
InetAddress class 
DatagramSocket and DatagramPacket 
Two way communication 

AWT and EventHandling

AWT Controls
Event Handling by 3 ways
Event classes and Listener Interfaces
Adapter classes
Creating Games and Applications


Basics of Swing 
JButton class 
JRadioButton class 
JTextArea class 
JComboBox class 
JTable class 
JColorChooser class 
JProgressBar class 
JSlider class 
Digital Watch 
Graphics in swing 
Displaying Image 
Edit Menu for Notepad
Open Dialog Box 
Creating Notepad 
Creating Games and applications




Life Cycle of Applet 
Graphics in Applet 
Displaying image in Applet 
Animation in Applet 
EventHandling in Applet 
JApplet class 
Painting in Applet 
Digital Clock in Applet 
Analog Clock in Applet 
Parameter in Applet 
Applet Communication 
Creating Games

Reflection API

Reflection API 
newInstance() & Determining the class object 
javap tool 
creating javap tool 
creating appletviewer 
Accessing private method from outside the class 


Collection Framework 
ArrayList class 
LinkedList class 
ListIterator interface 
HashSet class 
LinkedHashSet class 
TreeSet class 
PriorityQueue class 
ArrayDeque class 
Map interface 
HashMap class
LinkedHashMap class 
TreeMap class 
Hashtable class 
Comparable and Comparator 
Properties class 


JDBC Drivers
Steps to connect to the database 
Connectivity with Oracle 
Connectivity with MySQL 
Connectivity with Access without DSN 
Connection interface 
Statement interface 
ResultSet interface 
Storing image 
Retrieving image 
Storing file 
Retrieving file 
Stored procedures and functions 
Transaction Management 
Batch Processing 
JDBC New Features
Mini Project 

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