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Participants can tell you regular tickets get sold-out real quick
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Everyone in your team must learn to think user-interface design: designers, developers, team-leaders...
Sale Date Ended
You can save the world
You can make the world more delightful, more beautiful, more intelligent, more sensible. An intense workshop on how you, whether as a techie or a non-techie, can author user-interface design that is more professional and even quite stunning. For mobile-apps, tablets, website-designs, and the internet-of-things (IoT).
Come, join me as we start a revolution in user-interface design from India. Because it's about time we do. This is already the sixth incarnation of this workshop.
Delighted! Participants from the fourth workshop on user-interface design, conducted in November 2014. You're next.
Ecstatic! Participants from the third workshop on user-interface design, conducted in November 2014. You're next.
Happy! Participants from the second workshop on user-interface design, conducted in October 2014. You're next.
Successful! Participants from the first workshop on user-interface design, conducted in September 2014. You're next.
Topics Covered In The Dive Into User-Interface Workshop:
Date: Fri-Sat: 5 - 6 Dec 2014
Time: 2:00 pm to 6:00 pm each day
Sessions: 1 session per day
Session-Duration: 4 hours per session, including a short 10-minute chai break
Skilled! At the first workshop on user-interface design, conducted in September 2014. Join the gang.
This workshop is deliberately designed for only about a dozen participants, to keep the interactions, discussions, and brainstorming sessions more focussed, more meaningful, and more efficient. Less is more.
Even more fun at the second workshop on user-interface design, conducted in October 2014.
2. Disposition: Must have an inclination or disposition or some expression towards visual arts. This could be as basic as an interest in photography; or have rudimentary skills in sketching, illustrating, or painting; graphic-design; film-production, or any other form of visual arts. Definitely must be comfortable with using a pencil and paper for drawing simple things like flow-charts, simple charts, boxes, arrows, lines, etc.
3. Should have some basic understanding of how to dabble with any graphics software, even if as a newbie or an amateur.
4. Skills in HTML, web-development, or app-development, or software engineering, are not required for this workshop. Good if you have them, but we will strictly focus on 'design' per se, and not on 'development'.
Let's please finally put the horse before the cart.
The third workshop on user-interface design, conducted in October 2014 sold-out within weeks. Professionals acutely feel the need and urgency to understand UI design in the real-world.
Each participant will receive:
1. User-Interface design sketchpad
2. UI template files by e-mail after the workshop
3. A massive and comprehensive reference of all things user-interface design, at the end of the workshop. There's enough 'gyaan' here to last you a whole year, once you dive in to explore
4. Subscription to an exclusive e-mail newsletter that keeps you inspired and diving deeper, week after week, long after the workshop is over
5. And, maybe a few more things. Dive in to discover
6. Free wi-fi will be provided. Would be nice if participants bring along their laptops, tablets, smartphones. Helpful to have these handy to understand a few topics more deeply.
The fourth workshop on user-interface design, conducted in November 2014. Join this much-needed revolution in design.
Suggested Course Content:
1. Why User-Interface design is confused with development in India and how and why we must break out of this.
2. How to correct the existing workflow of user-interface design adopted in India.
3. Adopt or create your own design philosophy: Form follows Function; Form follows Emotion; and more.
4. How to follow and analyze design trends year after year. And how to predict the next in design.
5. What is a design language, and how to create one for your product.
6. Arriving at the core design-value of each task.
7. Popular tools and resources for UI design.
8. How to get UI prototyping and wire-framing right.
9. How to adapt one design for mobile, tablet, desktop, and more. Essential guidelines.
10. Classic guidelines for selecting fonts and typography.
11. The art and aesthetics of colors; and color-moods. Moving away from garish colors to world-class color tastes.
12. Skeumorphism vs minimalism: Pros and Cons.
13. Understanding audience psychology: user-case scenarios.
14. Set the art-direction for Icon-design and Button-design.
15. Get a grip on texture, gradients, shadows, and lighting.
16. Minimize user-interference: clickstreams; ambiguity; panic-modes.
17. Interaction Design: visual cues and feedback loops.
18. Break out of your own mould as a designer.
Note: This may be tweaked further.
Best summed up by the first slide from a webinar I delivered earlier.
(Personal Note: I could give you a hyperlink to my presentation at http://slideshare.net/niyam. However good user-interface design dictates I keep you glued to this page and inspire you to sign up and pay, rather than let you jump onto another page and possibly have you get distracted away. So stay with me here!)
At the end of the course, a reasonably intelligent participant will be able to handle any project in user-interface design far more professionally.
A newbie will be able to dive in immediately into their first UI design project and handle it competently.
The course aids such a participant by offering:
Here's how you can re-think a notification alarm on a smartwatch. This user-interface design concept uses bold typography and colors to convey the growing urgency as the time draws near.
Newbies will be suggested small simple projects that are utility, widget, or with limited functionality, just to invoke 'design-think' in them. These are strictly optional.
Other participants may bring in existing projects for design brainstorming. Do note there is obviously no time to handle any hands-on design-production of digital artworks, much less demand professional inputs. Design brainstorming on existing projects will definitely be time-limited. It will be open to all participants and used only as a tool for learning. It will be optional, and at the sole discretion of the trainer.
Participants may be suggested inspiring everyday project(s) especially for mobile-apps, and optionally even for gadget-interface design. Armed with the introduction and the knowledge from this short workshop, participants may pursue the design and development of their projects on their own initiative, if they wish.
Yes. Certification of participation will be awarded to those who attend the full workshop sessions.
Group photo from the workshop titled: 'Digital Color Theory Workshop by Niyam for Xerox'
More than 2,500-strong people attending a talk delivered in Rajasthan on digital freedom
Here's a picture from a workshop conducted at NIT Calicut, titled "What Every Software Developer Must Know About Interface Design"
Journalist and Editor
He has also frequently been interviewed on Gadgets Guru show on NDTV, and was often featured on BBC television's 'Click' show earlier.
As a creative professional, Niyam is also a musician and has composed and produced music for a documentary as well as a short film. Find music by 'Niyam Bhushan' on Jamendo musicas well as some fun riffs on soundcloud.
The exciting world of user-interface design has come.
It can not be taught.
It can only be caught.