Dive into User-Interface Design for the Web, Mobile-apps, Tablets, and Internet-Of-Things

Dive into User-Interface Design for the Web, Mobile-apps, Tablets, and Internet-Of-Things

 

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niyambhushan@gmail.com

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About The Event

Why just do a job,

when you can save the world

with design.

 

 

You can make the world more sensible, more beautiful, more intelligent, more delightful. An intense workshop on how you can author user-interface design that is more professional and even quite stunning, for mobile-apps, tablets, website-designs, and the internet-of-things.

 

 

 

 

Here's a picture from a workshop conducted at NIT Calicut, titled "What Every Software Developer Must Know About Interface Design":

 

Come, join me as we start a revolution in user-interface design from India. Because it's about time we do.

 

 

Topics Covered In The Dive Into User-Interface Workshop:


Introduction to: 

  • User-Interface (UI) Design
  • Graphic Design
  • Color Theory
  • Typography
  • Icon Design
  • User-Interaction Design
  • Aesthetics
  • Design-Trend Analysis


Language: English

 

Date: Fri-Sat: 26 to 27 Sep 2014

Time: 2pm to 6pm each day

Sessions: 1 session per day

Session-Duration: 4 hours per session, including a short 10 min break

 


Target Audience:

 

Primary:

 

  • Folks working in internet startups; IT companies; advertising and media; social-media agencies; government or public-sector-undertakings, who have to wrap their heads around the challenges of user-interface design.

  • Graphic designers, or amateurs or professionals from any branch of creative-arts who wish to learn about and work in user-interface design.

  • Front-end developers, who may know their markup languages and scripts, yet acutely feel the need to understand how to deliver the best visual, color, graphics, design, and interface to their work.

Secondary:

 

  • Undergraduate; graduate; post-graduate students from any field including arts; commerce; management; science, who meet the rest of the criterion detailed below.

 

 

Audience Profile:

 

1. English-speaking


2. Disposition: Must have an inclination or disposition or some expression towards visual arts. This could be as basic as an interest in photography; or have rudimentary skills in sketching, illustrating, or painting; graphic-design; film-production, or any other form of visual arts. Definitely must be comfortable with using a pencil and paper for drawing simple things like flow-charts, simple charts, boxes, arrows, lines, etc.


3. Should have some basic understanding of how to dabble with any graphics software, even if as a newbie or an amateur.


4. Skills in HTML, web-development, or app-development, or software engineering, are not required. Good if you have them, but we will strictly focus on 'design' per se, and not about 'development'.

Let's please finally put the horse before the cart.

 


Suggested Course Content (may be tweaked further):

 

1. Why User-Interface design is confused with development in India and how and why we must break out of this.


2. How to correct the existing workflow of user-interface design adopted in India.


3. Adopt or create your own design philosophy: Form follows Function; Form follows Emotion; and more.


4. How to follow and analyze design trends year after year. And how to predict the next in design.


5. What is a design language, and how to create one for your product.


6. Arriving at the core design-value of each task.


7. Popular tool-kits and resources for UI design.


8. How to get UI prototyping and wire-framing right.


9. How to adapt one design for mobile, tablet, desktop, and more. Essential guidelines.


10. Classic guidelines for selecting fonts and typography.


11. The art and aesthetics of colors; and color-moods. Moving away from garish colors to world-class color tastes.


12. Skeumorphism vs minimalism: Pros and Cons.


13. Understanding audience psychology: user-case scenarios.


14. Set the art-direction for Icon-design and Button-design.


15. Get a grip on texture, gradients, shadows, and lighting.


16. The role of video and animation as UI elements in design.


17. Audit and minimize user-interference: clickstreams; ambiguity; panic-modes.


18. Interaction Design: visual cues and feedback loops.


19. Importance of validating your design, and how to handle design-testing.


20. Break out of your own mould as a designer.

 

 


Course Deliverable:

 

Best summed up by the first slide from a webinar I delivered earlier.

 

 

 

 

(Personal Note: I could give you a hyperlink to my presentation at http://slideshare.net/niyam. However good user-interface design dictates I keep you glued to this page and inspire you to sign up and pay, rather than let you jump onto another page and possibly have you get distracted away. So stay with me here!)

 

 

At the end of the course, a reasonably intelligent participant will be able to handle any project in user-interface design far more professionally.


A newbie will be able to dive in immediately into their first UI design project and handle it competently.


The course aids such a participant by offering:

 

  • The fundamental principles that govern UI design

  • Introduces the tools and techniques required

  • Teaches how to stay competitive by studying and spotting design trends

  • Upgrades your design skills significantly to produce better, more aesthetic, more intuitive, and visually delightful design

  • You learn to think in the language of design, beyond the code

 

 

Suggested Project(s):

 

Newbies will be suggested small simple projects that are utility, widget, or with limited functionality, just to invoke 'design-think' in them. These are strictly optional.

 

Other participants may bring in existing projects for design brainstorming. Do note there is obviously no time to handle any hands-on design-production of digital artworks, much less demand professional inputs. Design brainstorming on existing projects will definitely be time-limited. It will be open to all participants and used only as a tool for learning. It will be optional, and at the sole discretion of the trainer.

 

Participants may be suggested inspiring everyday project(s) especially for mobile-apps, and optionally even for gadget-interface design. Armed with the introduction and the knowledge from this short workshop, participants may pursue the design and development of their projects on their own initiative, if they wish.

 


Certification:

 

Yes. Certification of participation will be awarded to those who attend the full workshop sessions.

 

 

Faculty Background:

 

  • Niyam Bhushan is one of India's leading graphic-design professional with over 32 years of both national and international experience in his areas of specialization in graphic-design and digital creativity.

  • He works in various areas of design including:

    • software-interface design
    • web-design
    • mobile-app design
    • event-design
    • print-design
    • textile-design
    • video-graphics
    • sound-design
    • and more.


 

  • As a consultant, He has trained highly-skilled teams of developers, and quality-assurance teams, in the field of digital design and production at Apple, Adobe, Xerox. You could view more photos on http://flickr.com/niyam from a few such professional workshops.

 

 

 

 

Group photo from the workshop titled: 'Digital Color Theory Workshop by Niyam for Xerox'

 

  • As an approved vendor to Google, Niyam consulted Google on the design and technical specifications for Indian font design, and in the process solved various challenges that confront Indic font design and computing.

  •  He conducted several design and production workshops for design professionals at Living Media for their international projects; at the world's largest publishing house: Dorling Kindersley, at Thompson Press; as well as leading ad agencies and publishing houses across India.

  •  He has worked on user-interface projects for clients as diverse as European Union (EU), various United Nations agencies, social development agencies, a few Fortune 100 companies; Osho Nisarga; and more.

  •  He frequently advises the Government of India on guidelines and recommendations for user-interface design, and also frequently consults with C-DAC (Centre for Development of Advanced Computing)  on various other areas of his specialization as well.

  •  His diverse projects include user-interface design for
    • Knowledge-harvesting for European Union using learning systems;
    • Wealth management;
    • Enterprise software design solutions;
    • Mobile services and payment systems;
    • Legal services organization;
    • UI design solutions for sustainable development organizations;
    • Motor sports;
    • Travel industry;
    • Fashion industry;
    • And more.

 

  • As a trainer, he has taught over 10,000 people since 1996 in his various fields of expertise. Please check out his http://flickr.com/niyam account for photos from some of his workshops and public seminars.

  • He has been a visiting faculty, teaching graphic-design, photography, image-editing, illustration, typography, at National Institute of Fashion Technology (NIFT); at School of Convergence; and invited to deliver talks across colleges and academia across India including NITC Calicut, Indian Institute of Technology (IIT), Jawaharlal Nehru University (JNU), Thapar University, Punjabi University, Pune University, SLIET, Delhi University, Asian Academy of Film & Television; Asian School of Media Studies; and several dozen more.

  • As a journalist and editor he has also been the Editor of PCWorld Magazine, Editor and CEO of Chip Magazine, Contributing Editor to Hindustan Times Tech4U, Mint newspaper, and to Linux For You. Check out the vast archive of his technology articles and columns on http://www.niyam.com

 

He has also frequently been interviewed on Gadgets Guru show on NDTV, and was often featured on BBC television's 'Click' show earlier.

 

As a creative professional, Niyam is also a musician and has composed and produced music for a documentary as well as a short film. Find music by 'Niyam Bhushan' on Jamendo musicas well as some fun riffs on soundcloud.

 

Dive In!

The exciting world of user-interface design has come. It cannot be taught. It can only be caught. Get inspired by this haiku poem by the Zen-master Matsuo Basho:

 

An ancient pond;

A frog jumps in.

The Splash of Water!

 

 

Update:

Tickets to this workshop are already sold-out. Fresh dates and venues are published for a repeat of this workshop on this page: Niyam: Upcoming and Past Events.

 

 

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