91 participants bought early-bird tickets on a first-come-first-served basis. So get smart before th...
Sale Date Ended
Sale Date Ended
Sale Date Ended
Sale Date Ended
Why just do a job,
when you can save the world
You can make the world more sensible, more beautiful, more intelligent, more delightful. An intense workshop on how you can author user-interface design that is more professional and even quite stunning, for mobile-apps, tablets, website-designs, and the internet-of-things.
Here's a picture from a workshop conducted at NIT Calicut, titled "What Every Software Developer Must Know About Interface Design"
Come, join me as we start a revolution in user-interface design from India. Because it's about time we do. Based on overwhelming demand, this is a repeat of the first workshop to be conducted in Delhi by Sep-end, which is already sold out.
Topics Covered In The Dive Into User-Interface Workshop:
Date: Fri-Sat: 10 to 11 Oct 2014
Time: 2pm to 5:30pm each day
Sessions: 1 session per day
Session-Duration: 4 hours per session, including a short 10 min break
Successful! Photo from the first workshop on user-interface design, conducted in September 2014 in New Delhi. Join the gang.
This workshop is deliberately designed for only about a dozen participants, to keep the interactions, discussions, and brainstorming sessions more focussed, more meaningful, and more efficient. Less is more.
2. Disposition: Must have an inclination or disposition or some expression towards visual arts. This could be as basic as an interest in photography; or have rudimentary skills in sketching, illustrating, or painting; graphic-design; film-production, or any other form of visual arts. Definitely must be comfortable with using a pencil and paper for drawing simple things like flow-charts, simple charts, boxes, arrows, lines, etc.
3. Should have some basic understanding of how to dabble with any graphics software, even if as a newbie or an amateur.
4. Skills in HTML, web-development, or app-development, or software engineering, are not required. Good if you have them, but we will strictly focus on 'design' per se, and not about 'development'.
Let's please finally put the horse before the cart.
Suggested Course Content (may be tweaked further):
1. Why User-Interface design is confused with development in India and how and why we must break out of this.
2. How to correct the existing workflow of user-interface design adopted in India.
3. Adopt or create your own design philosophy: Form follows Function; Form follows Emotion; and more.
4. How to follow and analyze design trends year after year. And how to predict the next in design.
5. What is a design language, and how to create one for your product.
6. Arriving at the core design-value of each task.
7. Popular tool-kits and resources for UI design.
8. How to get UI prototyping and wire-framing right.
9. How to adapt one design for mobile, tablet, desktop, and more. Essential guidelines.
10. Classic guidelines for selecting fonts and typography.
11. The art and aesthetics of colors; and color-moods. Moving away from garish colors to world-class color tastes.
12. Skeumorphism vs minimalism: Pros and Cons.
13. Understanding audience psychology: user-case scenarios.
14. Set the art-direction for Icon-design and Button-design.
15. Get a grip on texture, gradients, shadows, and lighting.
16. The role of video and animation as UI elements in design.
17. Audit and minimize user-interference: clickstreams; ambiguity; panic-modes.
18. Interaction Design: visual cues and feedback loops.
19. Importance of validating your design, and how to handle design-testing.
20. Break out of your own mould as a designer.
Best summed up by the first slide from a webinar I delivered earlier.
(Personal Note: I could give you a hyperlink to my presentation at http://slideshare.net/niyam. However good user-interface design dictates I keep you glued to this page and inspire you to sign up and pay, rather than let you jump onto another page and possibly have you get distracted away. So stay with me here!)
At the end of the course, a reasonably intelligent participant will be able to handle any project in user-interface design far more professionally.
A newbie will be able to dive in immediately into their first UI design project and handle it competently.
The course aids such a participant by offering:
Newbies will be suggested small simple projects that are utility, widget, or with limited functionality, just to invoke 'design-think' in them. These are strictly optional.
Other participants may bring in existing projects for design brainstorming. Do note there is obviously no time to handle any hands-on design-production of digital artworks, much less demand professional inputs. Design brainstorming on existing projects will definitely be time-limited. It will be open to all participants and used only as a tool for learning. It will be optional, and at the sole discretion of the trainer.
Participants may be suggested inspiring everyday project(s) especially for mobile-apps, and optionally even for gadget-interface design. Armed with the introduction and the knowledge from this short workshop, participants may pursue the design and development of their projects on their own initiative, if they wish.
Yes. Certification of participation will be awarded to those who attend the full workshop sessions.
Group photo from the workshop titled: 'Digital Color Theory Workshop by Niyam for Xerox'
He has also frequently been interviewed on Gadgets Guru show on NDTV, and was often featured on BBC television's 'Click' show earlier.
As a creative professional, Niyam is also a musician and has composed and produced music for a documentary as well as a short film. Find music by 'Niyam Bhushan' on Jamendo musicas well as some fun riffs on soundcloud.
The exciting world of user-interface design has come. It cannot be taught. It can only be caught. Get inspired by this haiku poem by the Zen-master Matsuo Basho:
An ancient pond;
A frog jumps in.
The Splash of Water!