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What's Certified Scrum Product Owner Course?
Chanakya, the Indian Scholor said “Before you start some work, ask 3 questions.
Think deeply and go ahead only if you find satisfactory answers”. Being a Product Owner is exactly answering Chanakya's questions while building a Product or Service.
What’s a Product? A Product is something that you build to help your customers solve a Problem or achieve certain goal. What’s Value?. Value is when an end user who buys your product or service is able to achieve the goal that they intended to achieve using your Product or Service.
Who is Product Owner? A Product owner is someone who understands the customers who buy the product, end users who use the product and sponsors who invests in the product and priortizes the work done by the development team to maximize the value of money and time spent by them(Customers, end users and sponsors).
This 2-day course enables participants to understand the role of a Product Owner and few tips and techniques to maximize the value of work done as part of product development.
6 Reasons why should you choose leanpitch's CSPO Workshop?
Learn about a Discovery process that the founders of leanpitch have been using for discovering the Product requirements and delivering valueable products since last 10 years. Here is a snapshot of what you will be learning in the workshop.
The workshop itself will be run using Scrum in 4 Sprints with ZERO power point slides. We will learn together about Scrum from each other. Expect to have lots of fun while you learn as the workshop is loaded with content as below:
Scrum on The Wall: Satisha's unique way of presenting Scrum Framework on the Wall with Charts will help you visualize Scrum all the time during the 2 days and ever after
Learn by Doing: You will be working with others as part of a Scrum Team working on a Project. So you will learn how to get started and run a Scrum Project.
Learn to Measure Progress: As the workshop is run using Scrum, you will get an opportunity to inspect the progress and adapt the plan with real artifacts.
We believe in Continuous Learning. It's difficult to learn to solve every problem in two days. As you start playing Scrum at you work place, you will certainly face challenges and you need help to solve those. So our workshop doesn't end in 2 days, you continue to learn in our monthly PlayScrum-Meetups. Join now
You get a free pack of PlayScrum Flash Cards. The PlayScrum cards include:
- A Set of Planning Poker Cards for estimation.
- Quick Reference cards for Scrum Roles.
- Quick checklist of things to do in Scrum Ceremonies.
- Agile Values and Principles Card.
We are human beings and we tend to forget things. We have designed PlayScrum App to help ScrumMasters to stay focused on helping their team focused on the goal. Download the App NOW!
You get the hardcopies of:
What do you get out of the course?
After you complete the course, you’ll know
How to incrementally elicit requrements
Prioritization techniques to deliver incremental Products
How to test assumptions sooner to mitigate business risks.
On successful completion of the course, you’ll receive
Certified Product Owner Certificate
Scrum Alliance membership for 2 years.
16 PDUs towards any PMI credential.
Impact Mapping book by Gojko Adzic
Scrum Reference Card
Scrum Framework Poster
Workbook
Hard copy of material used in the class.
Digital reading material for post-class reference
Trainer:
Satisha Venkataramaiah [Veiw Profile]
Satisha has been in the IT industry for over 17 years now. He is a strong believer of the fact that the Organizations should focus on delivering valueable products using the strengths of their people rather than trying to adopt known processes in the industry. He is the founder of Leanpitch Technologies, a Product Development company based out of Bangalore. Best way to understand his thought process is to walk into one of the PlayScrum meetups that take place in Bangalore, Chennai, Delhi or Pune.
We will be learning the Product Ownership using Scrum. The whole course is split inot 4 Sprints with each Sprint trying to Answer following four questions:
Why are we building Products?
What are we building?
How much do we build?
How do we build?
Understanding Empiricism.
Introduction to Agile Manifesto
12 Agile Principles
Scrum Framework
Scrum Roles
Scrum Artifacts
Scrum Ceremonies
Who is a Product Owner?
What are the attributes of a good Product Owner.
What are the responsibilities of a Product Onwer.
Developing a Product Vision.
Where do we start? Business Canvas, Lean Canvas and Product Canvas.
Choose a Product to work on and develop a Produt Vision for the Product.
Impact Mapping
How impact map helps in delivering Products that matter.
Developing initial impact map for the class Product.
Grooming Product Backlog
Understanding Actors for the Product.
What’s a Persona and Identifying personas for the class Project.
Characteristics of a Product Backlog
What are user stories?
What’s a Story Workshop/Backlog refinement?
How to split large stories into approproiate size?
Build backlog for the class project.
Impact based Prioriitization: Impact map continued..
Understadning User sentiments for Prioritization: Kano Analysis
Building a Skeleton that a user can use: User Story Mapping
Assigning business value to Stories – Business Value Game.
Prioritization based on Technical Risk.
Prioritize the product backlog for class project.
Estimation
How do we measure the delivery?
What techniques can be used for estimation?
When do we release? Understanding the value of shortening the feedback loop through early and incremental releases.
What’s Lean Statrup? Applying the Lean Startup concepts while building products using Scrum.
Fake it until you know it: Uncovering user preferences without building features.
What factors drive release decision?
Collaborating with customers to make a release decision.
How do we arrive at a release date?
Why release plan is not cast in stone and release planing should be iterative?
What’s the role of PO in Sprint Planning?
Collaborating with Development Team to deliver the impactful stories first.
Being Ready to Release
What’s Technical Debt and how to avoid it to deliver useable products.
How Engineering Practices help produce quality product
What do we measure to understand that we are making the right impacts?
Getting customer feedback
Measuring progress based on Customer feedback.
What’s velocity? How does it help to plan releases.