Sale Date Ended
Sale Date Ended
A 3-hour session designed as an overview for CTO's, Product Manager's and the aspiring entrepreneurs / app developers to get a complete overview of what it means to build an app for the Apple iDevices. As a pilot session this is planned to be a information packed session, rather than a hands on workshop. Attendees are paired randomly with other attendees to do a couple of brainstorming exercises.
Planning for an iOS App
Key components of iOS development
Best Practices - What should you do
Anti Patterns - What not to do
Limitations of the platform through a case study
Common tools used by the community
Checklist of things to do
A passion for Products.
Understanding of Product Development process.
Tools Of Trade
IDE
Product Development Overview
Dependency Management
Version Control
Testing (Unit / Integration / Acceptance)
Continuous Deployments
WWDC
Stanford university course videos available in iTunes
Raywanderlitch articles
App Code tutorials
Top 10 libraries used and awesome swift/iOS list
When to use storyboard & Xibs
Going through community guidelines and code from the open source projects on GitHub.
Style Guides
Testing
Performance
Security
When to use storyboard & Xibs
What not to do
Perfomance
SDK Limitations
App Approval Limitations
Language, preferably Swift (Object oriented principles )
Learn iOS along with debugging and storyboarding
Sample Application.
Limitations in iOS along with case study of true caller application
CXO's
Product Manager's
Aspiring Entrepreneurs / App Developers
For queries contact: divya@pair-up.org